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Introducing drag-and-drop matching

July 4, 2026

You can now add drag-and-drop matching exercises to your courses. Learners pair each item with its correct match by dragging — a hands-on way to practise terminology, cause and effect, opposites, or matching examples to concepts.

What it's for

Matching turns a list of pairs into an active exercise. Instead of reading "CPU processes instructions, RAM is temporary memory," learners drag each component onto its description — the act of connecting the two makes the relationship stick.

How it works

Add a matching block, write an optional instruction line, and add between two and eight pairs. Each pair is an item and the prompt it matches to. That's the whole setup — no drag-to-author, just fill in the pairs.

What learners see

Items and prompts each appear in their own shuffled column. Learners drag every item onto the prompt they think it matches, then check their answers — correct matches turn green, incorrect ones red, with a score and a "try again" option. It's built for practice and self-check, so it scores without locking progression; for a gated assessment, use a knowledge check instead.

Works everywhere

Matching is part of every plan, and it works in the preview and in both SCORM and HTML exports, with full mouse and touch support — so the interaction is preserved on any device and any host.